Eve lp store isk
And an important part of that is how much LP your market can absorb without crashing. The real number you want to look at is realistically (taking into account travel time, agent density, ship loss, etc.) what your isk/hr is. There are ammos that go for higher than 3000 isk/LP, but I'm going to be here until the sun burns out trying to sell ammo to cash my volume of LP out. So I can sit here and bank up 10-15m LP over a week and cash out all at once without crashing the market completely. However, due to the popularity of Gilas and Worms and Crystal implants, the market can handle huge volumes of LP dumping. Which is better than most factions but far from the most profitable. And that just makes your OP come off more as boasting than anything.įor instance, I run nullsec missions for Guristas, which hovers around 3000 isk/LP right now. And when people try to help you figure out if it's truly a good market to be in, you refuse to divulge any details to help make that determination. Which could be for any number of reasons such as bad agent distribution, poor LP liquidity, or just a general pain in the ass to run.
![eve lp store isk eve lp store isk](https://i.ytimg.com/vi/NPJHtRF18bE/maxresdefault.jpg)
And since you refuse to say anything helpful in identifying your market, all people can see is that you're in a market with pretty high isk/LP. I did overlook CONCORD conversions and the want of players to find the best deals across multiple LP Store.The answer to "is this good?" Is based on more factors than what your isk/LP conversion rate. This is really getting into "Here's what trading, buy these" realm. This app is intended to present data and have the user decide. I will ponder these options, but I'm not sure there's a clean cut solution. Sure I could return some sane result, but what is the ISK/LP line that is 'sane' to all users? Under 2,000? under 1,000? Or maybe any item with a total sell volume above a certain number? What would that number be? 500? 1000? This is not realistic, and is hardly useful. | 62159.6 | Ammatar Navy Armor Kinetic Hardener Blueprint | | 102667 | Federation Navy 400mm Reinforced Steel Plates | | 239000 | Zainou 'Deadeye' Trajectory Analysis TA-702 | | 249500 | Imperial Navy 100mm Reinforced Steel Plates | | 1098470 | Synth X-Instinct Booster Blueprint |
![eve lp store isk eve lp store isk](https://android-screenimgs.25pp.com/fs08/2016/04/29/7/102_10c0ad80eacc066733ae9ca2933ca6d3.jpeg)
This was a snapshot of the ISK/LP on Apr 29 18:00 showing the top 10: +-+-+
![eve lp store isk eve lp store isk](https://imperium.news/wp-content/uploads/2019/10/Faction-Warfare-Moratorium.png)
Here's the problem: lp offers on the market are extremely susceptible to market manipulation or low-trading (and thus nearly useless). I would love some constructive criticism. =)ĮDIT: also, if you downvote, please indicate why in the comments. I have a few more features in the works for it (such as tracking ISK/LP throughout history), but for now it does what it needs to do. Please note that it's run on my home server, and so uptime is definitely not guaranteed (besides the uncertainty of residential connection, I also like to tinker with the server which can cause it to go down for a few hours). I've shown a few good friends and random militia members, and they seem very positive about it, and so I'm hoping that this could be useful to others. After this, I set out to work on this, and I've been procrastinating with it's release for weeks now. I first started with gathering data for LP Stores (more information can be found here: ).